With AMD as the only GPU competitor we’re destined for some serious price gouging. Nvidia is out of touch IMO.Īlso factor in that Nvidia probably only needs 1 card per X subscribers and it’s obvious there’s already huge margin. That was a decent entry-mid range card 5 years ago, so the $150-$300 per year as pricing while buying market share makes me think the goal is a massive increase in the cost of gaming. My GPU before that was an RX480 for $200 CAD (new). Even now I paid $290 CAD for an RX6600XT (refurb, but seems brand new) which is less than 2 years of the priority subscription. If they hadn’t managed to hyper inflate GPU prices that would be a joke. I’m sure they used to advertise it as a 3060. Personally I’ve always been a mid-range gamer at best, so the priority tier is closer to reality for me. I can buy a 3080 for about 3 years worth of GeForce Now (3080) and after 3 years I still have a half decent card to hand down to someone else. To me the pricing looks bad even with the hyper inflated, unrealistic prices of GPUs right now. It was really cool, but not realistic for my gaming budget. I tried the 3080 tier for $25 CAD per month. It’ll start as bring your own library with the odd exclusive, but eventually it’ll evolve into the only way to play AAA games. There's also a glimmer of hope at gog.com where they still sell real games without DRM. P.S., thank god for indie developers who make games without input from accountants and psychiatrists who specialize in addiction, they may save us all yet. I guess I'll go pen a dirge for the dying art I have loved. More than one company has quit normal games to run a casino for children. I guess traditional videogames will die off too. Think, they don't really make arcade games anymore. You used to choose on the character select screen or find items in the game, now new characters are $10 and items are $10 up to $100+, we all know it should be part of the game. That's before we even start talking about the F2P/IAP/DLC casinos. To play a game over the course of 10 years, as many of you have with Diablo or Quake or Minecraft, you'll have to pay your $15/mo to each streaming service, so instead of Diablo being $50, it'll be $1500. You'll have to subscribe to a different one for each game you want to play.Īnd you won't stop paying. Cloud mod API only.Īnd it'll go the way of all cloud services: fragmented. There'll be no deep tweaking, no introspection or learning opportunities. Mods will be greatly impacted eventually, with only sanctioned mods allowed to run in the cloud. This is going to be way worse than movie streaming, and unlike movies, when one of these companies pulls a game you once loved and it's not available, there will be no pirates to save you, because the software is trapped in the cloud.
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